2D – Illuminati Theatre http://illuminatitheatre.com Catarina Sarmento's portfolio site. Illustration, comics, graphic design and game art. Sun, 14 Jun 2015 12:48:11 +0000 en-US hourly 1 https://wordpress.org/?v=4.7.11 Ludum Dare 31 /ludum-dare-31/ /ludum-dare-31/#respond Wed, 29 Apr 2015 16:09:12 +0000 /?p=471 Some of the art assets done for CosyCave’s Ludum Dare #31 entry Path of Thorns.

little girl

The girl is the main protagonist of the game. I wanted to give her a simple look, yet mysterious and that felt like something straight out of a fairy tale.

girl sprite sheet

The sprite sheet for the girl’s animations

thorns tileset

The different tileset for the thorns

boulder

The movable boulder

screenshot 1

Ingame screenshot focused on the starting area

screenshot 2

Ingame screenshot 1

screenshot 3

Ingame screenshot 2

Gameplay video:

Ludum Dare 31 “Path of Thorns” gameplay video from wolfsbane on Vimeo.

 

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Ludum Dare 30 /ludum-dare-30/ /ludum-dare-30/#respond Thu, 19 Feb 2015 13:12:05 +0000 /?p=460 Some of the art assets I’ve done for CosyCave’s Ludum Dare #30 entry Otherworld.

shaman_3_stances_low

The main character is a tribal shaman. I designed her imagining that her tribe worshiped some sort of Crow look alike divinity.

little_evil_spirit_main_posed_low

 

The lesser evil spirits’s design was inspired by piranhas. I added an ethereal tail to further enhance the fact that it’s a spirit.

Big_evil_spirit_attack_posed_low

 

The large evil shadow spirits are the bosses of the game. I didn’t want it to have any particular shape, instead looking like it’s made of shadow and eyes.

BG_image2

 

The background image used in the game. I wanted it to look like a dark ancient forest with an eerie feel to it, since it’s been corrupted by evil spirits.

Modular_Trees

 

I’ve made a system of modular trees that can be easily assembled to look like several different trees, but due to lack of time this was abandoned.

Some screenshots for the game :

Title screen for the game

Title screen for the game

ingame screenshot 1

ingame screenshot 1

ingame screenshot 2

ingame screenshot 2

Gameplay video:

Ludum Dare 30 “Otherworld” from wolfsbane on Vimeo.

 

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Grimoire concept art /grimoire-concept-art/ /grimoire-concept-art/#respond Thu, 09 Jan 2014 04:00:30 +0000 /?p=427 From September to December of 2013 I worked on a game project called “Grimoire”– a fast paced battle arena game created by 6 students of Tampere University of Applied Sciences. You can learn more about the game and try out the early prototype by visiting Grimoire’s facebook page.

Here’s some of the concept art I’ve worked on, starting with the Fire Alchemist:

Concept sketch:

Fire_Alchemist_001_low

Color Study:

Fire_Alchemist_color_low

Modelling Sheet:

Fire_Alchemist_modelling_sheets_low

Another character that I didn’t have time to work on was the Tribal Shaman:

Concept sketches:

Tribal_Shaman_001_low

Tribal_Shaman_002_low

Tribal_Shaman_weapon_sketches_low

And finally some concept art for The Arena:

Temple_concept_001_low

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Mage and Golem concept art /mage-and-golem-concept-art/ /mage-and-golem-concept-art/#respond Thu, 06 Jun 2013 10:20:36 +0000 /wordpress/?p=204 Mage/Golem concept art

 

Concept art of a Mage and a Golem for my 3D animation assignment.

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Ren character sheet /ren-character-sheet/ /ren-character-sheet/#respond Thu, 06 Jun 2013 09:29:47 +0000 /wordpress/?p=293 Ren character sheet

This is Da’Laren (or Ren for close ones), main character of a somewhat short story I’d like to do as a sketch comic. He’s a prince who is trained in the arts of assassination.

 

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